Marvel Ultimate Alliance - Thor


Marvel Ultimate Alliance (for PC) - Playable Characters - Thor

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A list of all character notes: Black Panther, Blade, Captain America, Colossus, Daredevil, Deadpool, Doctor Strange, Elektra, Ghost Rider, The Human Torch, Iceman, Iron Man, Invisible Woman, Luke Cage, Moon Knight, Mr. Fantastic, Ms. Marvel, Nick Fury, Silver Surfer, Spider-Man, Spider-Woman, Storm, Thing, Thor, Wolverine
  • Key Powers: North Wind, Wrath of the Gods
  • The most expensive hero in terms of Skill Point requirements. Even at level 99, he can't max out all powers.
  • The only character with a 300-damage Xtreme power.
  • One of the few characters who have a 300-damage power (Mjolnir's Might).
Powers: (at Skill Level 10)
  • Asgard's Blessing (21 Skill Points, 128 Energy, 110 seconds)
    • Increases skill ranks for entire team temporarily.
    • +3 Points to skills.
    • Comments:
      • Affects outfit powers as well, if you have at least one rank in the power from the currently worn outfit.
      • Maximum rank is 10. In the early game you won't need it. By mid- to late- game, this is a useless power as you will likely have maximum ranks in the powers you use frequently.
  • God Speed (16 Skill Points, 92 Energy, 80 seconds)
    • Increase speed of all standard attacks.
    • +83% speed increase.
  • Hammer Toss (23 Skill Points, 34 Energy)
    • Throws hammer, stunning enemies.
    • 117-130 Physical Damage and stun, to all enemies the hammer passes through.
    • Comments:
      • The hammer will boomerang back after a distance or when it hits a wall. If there is a wall behind the target, you can be reasonably certain of getting in two hits on the same target.
      • The stun duration is not clear but at least a couple of seconds.
  • Mjolnir's Might (16 Skill Points, 23 Energy)
    • Hammer attack. When fully charged, has a chance to instant-kill stunned enemies.
    • 136-150 Physical Damage, Chargeable (x2 damage, +1 Energy cost)
    • 8% instant-kills a stunned target.
    • Comments:
      • Thor will rush at the current target in a straight line, so you don't have to be in melee distance. However, if the target moves laterally, Thor will miss.
  • Mjolnir Slam (16 Skill Points, 30 Energy)
    • Massive hammer slam.
    • 54-60 Electricity Damage, 3 foot radius.
  • North Winds (16 Skill Points, 21 Energy/second)
    • Swing magical hammer in a circle to create a massive whirlwind. Hold to increase radius.
    • 80-89 Wind Damage per second.
    • Comments:
      • You can maintain this power until you run out of Energy. Enemies that enter the effective radius are swept up. Enemies caught in the power are helpless. Because of these factors, this is one of the best attack and crowd control powers, although you are unlikely to be swarmed often enough in the campaign to need it frequently.
      • Storm has a similar power accessible at a lower level.
  • Thor's Rage (18 Skill Points, 36 Energy)
    • Summons lightning down on victim. Can chain to more victims at higher levels with rapid tapping.
    • 120-133 Electricity Damage on one target.
    • 16 Electricity Damage per tap, x 5 targets.
  • Wrath of the Gods (Xtreme)
    • Bring down lightning from the sky, dealing Electricity damage to all nearby enemies. Also restores energy to the entire party.
    • 339-375 Electricity Damage.
    • 70% Energy restored.
    • Comments:
      • Other than the instant-kill Xtreme powers, this is one of the strongest Xtreme powers in terms of raw damage output. However, it does energy damage, so any Energy Resistant foes will take very little damage.
      • The energy restoration in this power makes it doubly dangerous since you can follow up with North Winds to clean up any (weakened) survivors.

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