Battle for Middle Earth 2 - Rise of the Witch-King - Mission 1 - Foundation of Angmar



Battle for Middle Earth II - Rise of the Witch -King - Mission 1 - Foundation of Angmar
This is a hint/walkthrough post for Battle for Middle Earth II: Rise of the Witch-King. You can find an index of all our Battle for Middle Earth II posts here.

Capture the northeast camp, northwest camp, and finally the southwest camp. This gives you Mills, troop upgrades, and the ability to recruit snow trolls. After you get your first builder, you should blanket the land with Mills to bring in a steady amount of cash for fortress upgrades and troops. Recycle your troops to get just Snow Trolls as you do not have access to any archers at this time. Troll Stone Throwers will be too slow for your defense of the fortresses later unless you pre-position them with the foresight from having played this mission before or by reloading after seeing where they are coming from.

After you take the final fortress location and the fortress is erected, a very short countdown starts before a massive army appears where you began this mission. If you rush, your Snow Trolls can get there with maybe 30 seconds to spare on the timer. Have them trample everything -- even pikemen -- and you can easily win without the NĂºmenĂ³reans getting anywhere close to a fortress.
The reason Snow Trolls can trample pikemen is their high Health. For typical cavalry, this would be suicide. We'll talk more about this in Mission 2 (Conquest of Rhudaur).

The Witch-King and Morgomir can attain level 3, and Rhogash can attain level 4.

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