Tuesday, January 10, 2017

SWTOR Buying Companion Gifts

The Dulfy Star Wars The Old Republic (SWTOR) website has an excellent article on how much Influence you get from giving Companion Gifts to your Companions. Based on the Companion Influence Tier 30-40, here are three charts that show:
  • How many gifts required to get from Influence Level 30 to 40
  • And therefore the ratio of how useful gifts are relative to the Rank 5 Pink gifts available on Fleet
  • And therefore how much you should pay for gifts when buying from the Galactic Trade Network, where gifts of many ranks and colours are available, not just the few from Companion Gift Vendors. (Vendor prices are in bold).
Gifts Required
From Influence Tier 30 to 40, assuming gifts the Companion likes best, and maximum Legacy bonus of 30% (data from Dulfy website).

Rank Green Blue Pink Yellow
1 4143 2072 1056 421
2 2072 1056 528 211
3 1056 528 263 106
4 700 350 176 71
5 528 263 132 53
6 421 211 106 43

Gift Efficiency
Relative to Rank 5 Pink Gifts.

Rank Green Blue Pink Yellow
1 31.39 15.70 8.00 3.19
2 15.70 8.00 4.00 1.60
3 8.00 4.00 1.99 0.80
4 5.30 2.65 1.33 0.54
5 4.00 1.99 1.00 0.40
6 3.19 1.60 0.80 0.33

Appropriate Gift Price
Maximum price you should pay for gifts. Vendor prices in bold where cheaper than calculated, other prices based on the Gift Efficiency ratio (above).
  • Note that Free-to-Play Players and Preferred Players pay 25% more for Rank 1 Green and Rank 2 Green gifts, but that makes no difference on the Galactic Trade Network.
  • Remember that at Companion Influence Rank 40+, Rank 1 Companion Gifts do not provide any Influence but instead return an "Effect Error".
Rank Green Blue Pink Yellow
1 200 637 1,250 3,135
2 600 1,250 2,500 6,256
3 1,250 2,500 5,019 12,453
4 1,886 3,771 7,500 18,592
5 2,500 5,000 10,000 24,906
6 3,135 6,256 12,453 30,698


Saturday, January 7, 2017

SWTOR Flashpoint Influence Farming

As of the 5.0 update, SWTOR (Star Wars: The Old Republic) still allows massive Influence farming with the first companion for all eight classes. Making things easier is the DOWNshift in level-syncing for Veteran Mode (formerly Tactical). Instead of level-syncing up to maximum game level, it down syncs down to level 10, the same as Story Mode.

This means in addition to getting literally thousands of Influence points with your first companion, you can zoom through to get 2 units of Refined Istotope [sic] Stabilizer, the new Tier 2 Exotic Crafting Material for purple crafted gear; as well as Command XP packs.
Influence gains are the same on Story Mode but there are no Refined [Isotope] drops and weaker CXP Pack drops.

Companion Approval nets Influence of course, but Disapproval also nets some small amount of Influence (probably an oversight when they changed the system from Affection to positive-only Influence).

In the charts below (based off the useful early article by Psynister)
  • 1, 2, 3 = The conversation number for Approval or no Influence. If there is more than one number, choose any of them.
  • -1, -2, -3 = The conversation number for Disapproval IF there are no choices that result in Approval (and therefore give more Influence).
  • (..) = Choose any of the conversation options in the brackets.
  • 0 = Choose any conversation option because none of them affect Influence.
The Black Talon

Conversation Vette Khem Val Mako Kaliyo
Sylas 3,3,0 3,3,0 2,0 3,0
NR-02 3,3,0,-1 3,-(13),0,1 1,1,0,1 (13),3,0,-1
Lieutenant 2,3 -2,1 2,3 -2,1
NR-02 3,2,2,2,3,1 2,3,1,2,3,3, 3,2,2,2,3,1 2,3,1,2,(23),(23)
NR-02 / Satele 2,3,2,2,3,2,1 3,0,1,3,1,2,3 2,0,1,2,1,2,1 (23),0,1,3,1,2,3
Holo 3,3 3,1 3,1 (13),(13)
Yadira (12),2 -(12),13 2,2 1,(13)
General -3,-2,-2,1 3,2,2,2 -3,2,-2,1 3,3,2,2
Holo -3 0 -3 0
NR-02 / Moff 0,2,(23),2 3,-3,0,2,2 0,2,3,2 3,-3,0,2,2
Influence 7345 7280 7215 7215

The Esseles
The bonus robot boss requires slicing two terminals at approximately the same time and cannot be done solo except on Story Mode. However, when Grouped, you do not get Influence with your companions even if they are summonned.

Conversation T7-01 Qyzen Corso Jorgan
Passenger 1,1,0,1,1 3,1,3,-3,1 -3,2,(23),1,1 1,1,1,2,1
Haken 0,0,0,0,0,0,0 0,1,3,0,0,1,0 0,0,0,0,0,0,0 0,0,0,0,0,0,0
Narlock 1 13 3 1
Narlock -3,1,1,1,-3,1 1,1,1,-1,2,1 -3,-3,1,-3,1,1 2,2,3,1,1,1
Console -(23),1,1,1,1,1 3,2,-2,1,1,2 -2,1,1,1,1,2 1,2,1,1,1,3
Asara 2,-3,1,1 1,2,2,3 2,-3,-3,0 3,1,1,1
Bridge Control 1 23 3 1
Haken 0,0 0,0 0,0 0,0
Elevator 2,-3,1 2,0,2 3,-3,1 2,1,2
Power Station 1,1 (13),1 2,2 3,1
Hangar Door 1,1,1 2,3 3,(12),3 1,(12),1
Asara 1 1 1 1
Haken 0,0,0,0 0,0,0,0 0,0,0,0 0,0,0,0
Influence 7085 7215 6240 8060

Monday, December 26, 2016

SWTOR Gathering Node Decorations

If you are a Premium Player / Subscriber to Star Wars: The Old Republic, and you complete a Planetary Conquest Personal Objective (20000 points) during the weekly Conquest period, you can receive a Bound package of 3 random decorations that let you gather materials or lockboxes. (If you are Preferred or Free-to-Play you cannot get this reward).
Crew Skill is apparently irrelevant and you can also gather from these decoration nodes if you do not have the relevant Crew Skill.

This is a partial list of decorations and the associated materials gathered. If you have other decorations of this type and know the materials dropped, please post a comment and I will add it to the list.

Archaeology - Colored Crystal Formations
These provide Artifact Fragments, Power Crystals, and Color Crystals.
DecorationGrade
Amorphous (colour) Crystal Formation1
(colour) Diaphanous Crystal Formation7
Damind Crystal Formation6
Igneous (colour) Crystal Formation2
Lucent (colour) Crystal Formation5
Opaque (colour) Crystal Formation3
Polychromatic (colour) Crystal Formation6
Solid (colour) Crystal Formation4

Archaeology - Archaeological Finds and Other Crystal Formations
These provide Artifact Fragments and Power Crystals only.
DecorationGrade
Alien Archaeological Find6
Ancient Archaeological Find1
Bondar Crystal Formation2
Carbonic Crystal Formation7
Damind Crystal Formation6
Eralam Crystal Formation2
Firkrann Crystal Formation4
Galactic Archaeological Find4
Hypertech Archaeological Find5
Lost Archaeological Find1
Nextor Crystal Formation2
Opila Crystal Formation3
Perfect Upari Crystal Formation8
Phond Crystal Formation5
Prehistoric Archaeological Find2
Primeval Archaeological Find6
Primordial Device7
Rubat Crystal Formation1
Sacred Archaeological Find2
Upari Crystal Formation6

Bioanalysis
DecorationGradeNotes
Alien Contagion Fiber4
Bacterial Colony1
Biennial Bud?
Bio Energy Fiber?
Bioengineered Fungus7
Blue Nutrient Bud3
Cytocidal Seeds6tooltip reads "Immunity Seeds"
Dielectric Tendril1
Fossilized Tendril?
Genetic Symbiotic Growth?
Green Deciduous Stem1
Inert Growth4
Medicinal Fungus3
Mutagenic Growth6
Mutagenic Seeds2tooltip reads "Microscopic Symbiote Colony"
Nerve Damaging Fungus4
Noxious Fern7
Nutrient Fiber5
Parasitic Stem?
Photophilic Seeds2tooltip reads "Hallucinogenic Seeds"
Psychoactive Fungus5
Quick Growth Colony5
Red Vascular Tendril6
Toxic Phosporescent Stem?
Unknown Microorganism Colony?

Scavenging
DecorationGrade
Aluminium Salvaged Heap1
Bondite Jetsam2
Bronzium Wreckage2
Chanlon Vehicle Debris2
Desh Junk Pile1
Diatium Cargo4
Durasteel Shipwreck?
Electrum Cache5
Enriched Durasteel Cache8
Multi-Alloy Debris?
Phobium Barrel3

Slicing
These provide variously named Lockboxes with an Item Roll rating. The higher the Item Roll rating, the more credits received on average. Lockboxes are Bound to the character that obtained them, unlike normal Slicing nodes.
DecorationItem Roll
Biometric Footlocker30
Biometric Safe Box?
Coded Safe Box16
Computer Terminal24
Cybernetic Supercomputer?
Data Station14
Durasteel Footlocker48
Electronic Brain?
Electronic Safe10
Encrypted Terminal?
Holographic Microcomputer?
Security Footlocker?
Security Mainframe28